# Native::AudioOutputStream

Properties

bool nativePointerIsNull

bool Normal.Realtime.Native.AudioOutputStream.nativePointerIsNull

Methods

AudioOutputStream (IntPtr nativeAudioOutputStream, IntPtr nativeAudioOutputStreamIdentifier)

Normal.Realtime.Native.AudioOutputStream.AudioOutputStream

bool AudioOutputStreamMatchesIdentifier (IntPtr nativeAudioOutputStreamIdentifier)

bool Normal.Realtime.Native.AudioOutputStream.AudioOutputStreamMatchesIdentifier

int Channels ()

int Normal.Realtime.Native.AudioOutputStream.Channels

int ClientID ()

int Normal.Realtime.Native.AudioOutputStream.ClientID

void Dispose ()

void Normal.Realtime.Native.AudioOutputStream.Dispose

bool GetAudioData (float[] audioData)

bool Normal.Realtime.Native.AudioOutputStream.GetAudioData

bool IsOpen ()

bool Normal.Realtime.Native.AudioOutputStream.IsOpen

int SampleRate ()

int Normal.Realtime.Native.AudioOutputStream.SampleRate

void SetSampleRate (int sampleRate)

void Normal.Realtime.Native.AudioOutputStream.SetSampleRate

int StreamID ()

int Normal.Realtime.Native.AudioOutputStream.StreamID

Events