IRealtimePrefabLoadDelegate
IRealtimePrefabLoadDelegate
A delegate used by Realtime / Room to load a prefab for instantiation. This can be used to redirect a prefabName in the datastore to another prefab or to use a different prefab loading API such as Addressables.
Methods
LoadRealtimePrefab
GameObject LoadRealtimePrefab(RealtimePrefabMetadata prefabMetadata)
Called by Room to load a prefab for a given prefab name. The default implementation calls Resources.Load<GameObject>(prefabName).
The realtime prefab to clone for instantiation.